mtg group hug cards What are fun Magic: The Gathering for a deck? What cards would you drop
Description
Angel of the Ruins can handle some problematic permanents for good
Permanents that generate value every turn cycle with no extra effort: Seedborn Muse, Tergrid, Field of the Dead, Survival of the Fittest, Aura Shards
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This red ramp is also conditional and requires you to use equipment to gain the benefit, but just think, this equipment support card paid for itself in one activation, and if it so happens to carry equipment, that evasion means a lot for aggro decks
Its a natural fit for artifact-heavy decks, where artifact token makers or resilient pieces like Darksteel Citadel become huge threats that swing in every turn

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