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If you dont find it early in the game, you can choose to Dash Ragavan instead to get instant value in some shape
Raise Dead effects are absolutely key, especially if they can be used over and over again
Another thing I heard from many of the people whom I spoke to was the importance of limiting the number of copies of cards in their collections: Jesse Lyons from Castles and Cooks and jestergoblin: I generally keep four of each card with the exception of staples, like Brainstorm or Counterspell, where I have around twenty copies. Adam Styborski from pretty much everywhere but primarily GatheringMagic and DailyMTG.com: I sell/trade most of my rares and valuable commons/uncommons

First of all, it can exile a creature of 3 or more power, which is a great default setting to use to blow stuff up nice and easily
If it does, it enters the battlefield with its front face up
The idea of pyromancy, hurling flame like you'd found the right flower in the Mushroom Kingdom, is so alluring that one of the game's first Planeswalkers (Chandra Nalaar) was designed as an embodiment of the concept
